Freeciv Go26.9.15



Publisher Description

Freeciv is a free turn-based multiplayer strategy game, in which each player becomes the leader of a civilization, fighting to obtain the ultimate goal:

To become the greatest civilization.

Players of Sid Meier's Civilization(R) series should feel at home, since one aim of Freeciv is to have rulesets with compatible rules.

Freeciv is maintained by an international team of coders and enthusiasts, and is easily one of the most fun and addictive network or individual-versus-computer video games out there!

Version History Improved performance 26.9.15 Sep 15 - Stability improvements 26.9.3 Sep 3 - Fixed some UI issues
- Accessibility improvements 25.12.7 12/07/2025 Ensures compatibility with future iOS versions 25.9.3 09/04/2025 - fixed crash on iOS 18
- new audio backend
- updated Freeciv core to v2.6.11 25.1.16 01/16/2025 This update focuses on stability:
* Fixed all known showstopper bugs
* "Leave game" menu item renamed to "Start new game" 22.4.1 04/01/2022 Fixed some long-standing UI issues. 22.2.22 02/22/2022 Airlift command was missing. The issue is fixed thanks to your feedback.
Two cities with Airports can airlift one unit per turn (including aircraft).
Airlifting instantly transports the unit from one city to another and will use all of the unit's movement points. A unit must have some movement points left to be airlifted, and cannot carry cargo. 22.1.15 01/16/2022 Enabled 500 more nations to play with. 22.1.14 01/15/2022 Added "Share diagnostics..." menu item 22.1.12 01/12/2022 Stability improvements 21.12.25 12/25/2021 * Added map generator and topology settings
* Changed ruleset for new games to 'civ2civ3' 21.12.18 12/19/2021 * Units restricted to being next to coast can now enter cities on 1x1 tile islands
* Fixed a bug that in some cases trade partner city was not revealed to the player of the destination city when trade route was established
* AI can again build Fighters (units with fuel of one)
* Fixed a problem causing fueled ferries to get stuck
* Fixed a problem causing AI to think its income is lower than it actually is, when it plans for a balanced budget
* Consider it land bombardment (for reduced firepower) when a ship attacks from a city against another land tile

* Increased AI's want to conquer cities that have no buildings at all
* Improved handling of caravans that can only enter marketplace, not establish trade routes
* Corrected AI's estimate of immediate bonus of establishing a trade route
* Miscellaneous improvements to in-game text 21.12.12 12/14/2021 Spanish localization 21.11.15 11/16/2021 Fixed minor technical issues 21.11.1 11/01/2021 Fixed some technical issues 21.10.24 10/25/2021 Added city reports 21.10.21 10/21/2021 Minor issues fixed 21.10.9 10/09/2021 Fixed an issue with trackpad input. 21.10.6 10/06/2021 Fixed some localization bugs. 21.9.26 09/27/2021 Removed some broken localizations 21.9.22 09/23/2021 Performance improvements 21.9.19 09/20/2021 * Stability improvements
* Added haptic feedback 21.9.17 09/17/2021 Added "Send feedback" menu command. 21.9.10 09/10/2021 21.9.9 09/10/2021



About Freeciv Go

Freeciv Go is a free app for iOS published in the Strategy & War Games list of apps, part of Games & Entertainment.

The company that develops Freeciv Go is Vladimir Davidovich. The latest version released by its developer is 26.9.15.

To install Freeciv Go on your iOS device, just click the green Continue To App button above to start the installation process. The app is listed on our website since 2026-10-13 and was downloaded 3 times. We have already checked if the download link is safe, however for your own protection we recommend that you scan the downloaded app with your antivirus. Your antivirus may detect the Freeciv Go as malware if the download link is broken.

How to install Freeciv Go on your iOS device:

  • Click on the Continue To App button on our website. This will redirect you to the App Store.
  • Once the Freeciv Go is shown in the iTunes listing of your iOS device, you can start its download and installation. Tap on the GET button to the right of the app to start downloading it.
  • If you are not logged-in the iOS appstore app, you'll be prompted for your your Apple ID and/or password.
  • After Freeciv Go is downloaded, you'll see an INSTALL button to the right. Tap on it to start the actual installation of the iOS app.
  • Once installation is finished you can tap on the OPEN button to start it. Its icon will also be added to your device home screen.

Program Details


General

Publisher
Released Date
2026-10-13
Languages
English


System requirements

Operating systems
iOS

Download information

File size
49 bytes
Total downloads
3

Pricing

License model
Free
Price

Version History


Here you can find the changelog of Freeciv Go since it was posted on our website on 2023-03-04. The latest version is 26.9.15 and it was updated on Soft112 on 18 October, 2026. See below the changes in each version:

version 26.9.15

posted on 2026-10-13

Version History Improved performance 26.9.15 Sep 15 - Stability improvements 26.9.3 Sep 3 - Fixed some UI issues
- Accessibility improvements 25.12.7 12/07/2025 Ensures compatibility with future iOS versions 25.9.3 09/04/2025 - fixed crash on iOS 18
- new audio backend
- updated Freeciv core to v2.6.11 25.1.16 01/16/2025 This update focuses on stability:
* Fixed all known showstopper bugs
* "Leave game" menu item renamed to "Start new game" 22.4.1 04/01/2022 Fixed some long-standing UI issues. 22.2.22 02/22/2022 Airlift command was missing. The issue is fixed thanks to your feedback.
Two cities with Airports can airlift one unit per turn (including aircraft).
Airlifting instantly transports the unit from one city to another and will use all of the unit's movement points. A unit must have some movement points left to be airlifted, and cannot carry cargo. 22.1.15 01/16/2022 Enabled 500 more nations to play with. 22.1.14 01/15/2022 Added "Share diagnostics..." menu item 22.1.12 01/12/2022 Stability improvements 21.12.25 12/25/2021 * Added map generator and topology settings
* Changed ruleset for new games to 'civ2civ3' 21.12.18 12/19/2021 * Units restricted to being next to coast can now enter cities on 1x1 tile islands
* Fixed a bug that in some cases trade partner city was not revealed to the player of the destination city when trade route was established
* AI can again build Fighters (units with fuel of one)
* Fixed a problem causing fueled ferries to get stuck
* Fixed a problem causing AI to think its income is lower than it actually is, when it plans for a balanced budget
* Consider it land bombardment (for reduced firepower) when a ship attacks from a city against another land tile

* Increased AI's want to conquer cities that have no buildings at all
* Improved handling of caravans that can only enter marketplace, not establish trade routes
* Corrected AI's estimate of immediate bonus of establishing a trade route
* Miscellaneous improvements to in-game text 21.12.12 12/14/2021 Spanish localization 21.11.15 11/16/2021 Fixed minor technical issues 21.11.1 11/01/2021 Fixed some technical issues 21.10.24 10/25/2021 Added city reports 21.10.21 10/21/2021 Minor issues fixed 21.10.9 10/09/2021 Fixed an issue with trackpad input. 21.10.6 10/06/2021 Fixed some localization bugs. 21.9.26 09/27/2021 Removed some broken localizations 21.9.22 09/23/2021 Performance improvements 21.9.19 09/20/2021 * Stability improvements
* Added haptic feedback 21.9.17 09/17/2021 Added "Send feedback" menu command. 21.9.10 09/10/2021 21.9.9 09/10/2021

version 26.9.15

posted on 2026-09-18

Version History Improved performance 26.9.15 2d ago - Stability improvements 26.9.3 Sep 3 - Fixed some UI issues
- Accessibility improvements 25.12.7 12/07/2025 Ensures compatibility with future iOS versions 25.9.3 09/04/2025 - fixed crash on iOS 18
- new audio backend
- updated Freeciv core to v2.6.11 25.1.16 01/16/2025 This update focuses on stability:
* Fixed all known showstopper bugs
* "Leave game" menu item renamed to "Start new game" 22.4.1 04/01/2022 Fixed some long-standing UI issues. 22.2.22 02/22/2022 Airlift command was missing. The issue is fixed thanks to your feedback.
Two cities with Airports can airlift one unit per turn (including aircraft).
Airlifting instantly transports the unit from one city to another and will use all of the unit's movement points. A unit must have some movement points left to be airlifted, and cannot carry cargo. 22.1.15 01/16/2022 Enabled 500 more nations to play with. 22.1.14 01/15/2022 Added "Share diagnostics..." menu item 22.1.12 01/12/2022 Stability improvements 21.12.25 12/25/2021 * Added map generator and topology settings
* Changed ruleset for new games to 'civ2civ3' 21.12.18 12/19/2021 * Units restricted to being next to coast can now enter cities on 1x1 tile islands
* Fixed a bug that in some cases trade partner city was not revealed to the player of the destination city when trade route was established
* AI can again build Fighters (units with fuel of one)
* Fixed a problem causing fueled ferries to get stuck
* Fixed a problem causing AI to think its income is lower than it actually is, when it plans for a balanced budget
* Consider it land bombardment (for reduced firepower) when a ship attacks from a city against another land tile

* Increased AI's want to conquer cities that have no buildings at all
* Improved handling of caravans that can only enter marketplace, not establish trade routes
* Corrected AI's estimate of immediate bonus of establishing a trade route
* Miscellaneous improvements to in-game text 21.12.12 12/14/2021 Spanish localization 21.11.15 11/16/2021 Fixed minor technical issues 21.11.1 11/01/2021 Fixed some technical issues 21.10.24 10/25/2021 Added city reports 21.10.21 10/21/2021 Minor issues fixed 21.10.9 10/09/2021 Fixed an issue with trackpad input. 21.10.6 10/06/2021 Fixed some localization bugs. 21.9.26 09/27/2021 Removed some broken localizations 21.9.22 09/23/2021 Performance improvements 21.9.19 09/20/2021 * Stability improvements
* Added haptic feedback 21.9.17 09/17/2021 Added "Send feedback" menu command. 21.9.10 09/10/2021 21.9.9 09/10/2021

version 26.9.3

posted on 2026-09-11

Version History - Stability improvements 26.9.3 Sep 3 - Fixed some UI issues
- Accessibility improvements 25.12.7 12/07/2025 Ensures compatibility with future iOS versions 25.9.3 09/04/2025 - fixed crash on iOS 18
- new audio backend
- updated Freeciv core to v2.6.11 25.1.16 01/16/2025 This update focuses on stability:
* Fixed all known showstopper bugs
* "Leave game" menu item renamed to "Start new game" 22.4.1 04/01/2022 Fixed some long-standing UI issues. 22.2.22 02/22/2022 Airlift command was missing. The issue is fixed thanks to your feedback.
Two cities with Airports can airlift one unit per turn (including aircraft).
Airlifting instantly transports the unit from one city to another and will use all of the unit's movement points. A unit must have some movement points left to be airlifted, and cannot carry cargo. 22.1.15 01/16/2022 Enabled 500 more nations to play with. 22.1.14 01/15/2022 Added "Share diagnostics..." menu item 22.1.12 01/12/2022 Stability improvements 21.12.25 12/25/2021 * Added map generator and topology settings
* Changed ruleset for new games to 'civ2civ3' 21.12.18 12/19/2021 * Units restricted to being next to coast can now enter cities on 1x1 tile islands
* Fixed a bug that in some cases trade partner city was not revealed to the player of the destination city when trade route was established
* AI can again build Fighters (units with fuel of one)
* Fixed a problem causing fueled ferries to get stuck
* Fixed a problem causing AI to think its income is lower than it actually is, when it plans for a balanced budget
* Consider it land bombardment (for reduced firepower) when a ship attacks from a city against another land tile

* Increased AI's want to conquer cities that have no buildings at all
* Improved handling of caravans that can only enter marketplace, not establish trade routes
* Corrected AI's estimate of immediate bonus of establishing a trade route
* Miscellaneous improvements to in-game text 21.12.12 12/14/2021 Spanish localization 21.11.15 11/16/2021 Fixed minor technical issues 21.11.1 11/01/2021 Fixed some technical issues 21.10.24 10/25/2021 Added city reports 21.10.21 10/21/2021 Minor issues fixed 21.10.9 10/09/2021 Fixed an issue with trackpad input. 21.10.6 10/06/2021 Fixed some localization bugs. 21.9.26 09/27/2021 Removed some broken localizations 21.9.22 09/23/2021 Performance improvements 21.9.19 09/20/2021 * Stability improvements
* Added haptic feedback 21.9.17 09/17/2021 Added "Send feedback" menu command. 21.9.10 09/10/2021 21.9.9 09/10/2021

version 26.9.3

posted on 2026-09-04

Version History - Stability improvements 26.9.3 8h ago - Fixed some UI issues
- Accessibility improvements 25.12.7 12/07/2025 Ensures compatibility with future iOS versions 25.9.3 09/04/2025 - fixed crash on iOS 18
- new audio backend
- updated Freeciv core to v2.6.11 25.1.16 01/16/2025 This update focuses on stability:
* Fixed all known showstopper bugs
* "Leave game" menu item renamed to "Start new game" 22.4.1 04/01/2022 Fixed some long-standing UI issues. 22.2.22 02/22/2022 Airlift command was missing. The issue is fixed thanks to your feedback.
Two cities with Airports can airlift one unit per turn (including aircraft).
Airlifting instantly transports the unit from one city to another and will use all of the unit's movement points. A unit must have some movement points left to be airlifted, and cannot carry cargo. 22.1.15 01/16/2022 Enabled 500 more nations to play with. 22.1.14 01/15/2022 Added "Share diagnostics..." menu item 22.1.12 01/12/2022 Stability improvements 21.12.25 12/25/2021 * Added map generator and topology settings
* Changed ruleset for new games to 'civ2civ3' 21.12.18 12/19/2021 * Units restricted to being next to coast can now enter cities on 1x1 tile islands
* Fixed a bug that in some cases trade partner city was not revealed to the player of the destination city when trade route was established
* AI can again build Fighters (units with fuel of one)
* Fixed a problem causing fueled ferries to get stuck
* Fixed a problem causing AI to think its income is lower than it actually is, when it plans for a balanced budget
* Consider it land bombardment (for reduced firepower) when a ship attacks from a city against another land tile

* Increased AI's want to conquer cities that have no buildings at all
* Improved handling of caravans that can only enter marketplace, not establish trade routes
* Corrected AI's estimate of immediate bonus of establishing a trade route
* Miscellaneous improvements to in-game text 21.12.12 12/14/2021 Spanish localization 21.11.15 11/16/2021 Fixed minor technical issues 21.11.1 11/01/2021 Fixed some technical issues 21.10.24 10/25/2021 Added city reports 21.10.21 10/21/2021 Minor issues fixed 21.10.9 10/09/2021 Fixed an issue with trackpad input. 21.10.6 10/06/2021 Fixed some localization bugs. 21.9.26 09/27/2021 Removed some broken localizations 21.9.22 09/23/2021 Performance improvements 21.9.19 09/20/2021 * Stability improvements
* Added haptic feedback 21.9.17 09/17/2021 Added "Send feedback" menu command. 21.9.10 09/10/2021 21.9.9 09/10/2021

version 25.12.7

posted on 2026-08-22

Version History - Fixed some UI issues
- Accessibility improvements 25.12.7 12/07/2025 Ensures compatibility with future iOS versions 25.9.3 09/04/2025 - fixed crash on iOS 18
- new audio backend
- updated Freeciv core to v2.6.11 25.1.16 01/16/2025 This update focuses on stability:
* Fixed all known showstopper bugs
* "Leave game" menu item renamed to "Start new game" 22.4.1 04/01/2022 Fixed some long-standing UI issues. 22.2.22 02/22/2022 Airlift command was missing. The issue is fixed thanks to your feedback.
Two cities with Airports can airlift one unit per turn (including aircraft).
Airlifting instantly transports the unit from one city to another and will use all of the unit's movement points. A unit must have some movement points left to be airlifted, and cannot carry cargo. 22.1.15 01/16/2022 Enabled 500 more nations to play with. 22.1.14 01/15/2022 Added "Share diagnostics..." menu item 22.1.12 01/12/2022 Stability improvements 21.12.25 12/25/2021 * Added map generator and topology settings
* Changed ruleset for new games to 'civ2civ3' 21.12.18 12/19/2021 * Units restricted to being next to coast can now enter cities on 1x1 tile islands
* Fixed a bug that in some cases trade partner city was not revealed to the player of the destination city when trade route was established
* AI can again build Fighters (units with fuel of one)
* Fixed a problem causing fueled ferries to get stuck
* Fixed a problem causing AI to think its income is lower than it actually is, when it plans for a balanced budget
* Consider it land bombardment (for reduced firepower) when a ship attacks from a city against another land tile

* Increased AI's want to conquer cities that have no buildings at all
* Improved handling of caravans that can only enter marketplace, not establish trade routes
* Corrected AI's estimate of immediate bonus of establishing a trade route
* Miscellaneous improvements to in-game text 21.12.12 12/14/2021 Spanish localization 21.11.15 11/16/2021 Fixed minor technical issues 21.11.1 11/01/2021 Fixed some technical issues 21.10.24 10/25/2021 Added city reports 21.10.21 10/21/2021 Minor issues fixed 21.10.9 10/09/2021 Fixed an issue with trackpad input. 21.10.6 10/06/2021 Fixed some localization bugs. 21.9.26 09/27/2021 Removed some broken localizations 21.9.22 09/23/2021 Performance improvements 21.9.19 09/20/2021 * Stability improvements
* Added haptic feedback 21.9.17 09/17/2021 Added "Send feedback" menu command. 21.9.10 09/10/2021 21.9.9 09/10/2021

version 25.12.7

posted on 2025-12-07

- Fixed some UI issues
- Accessibility improvements

version 22.4.1

posted on 2022-04-01

Apr 1, 2022
Version 22.4.1
This update focuses on stability:
* Fixed all known showstopper bugs
* "Leave game" menu item renamed to "Start new game"






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Users Rating:
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Downloads: 3
Updated At: 2026-10-18
Operating System: iOS
License Type: Free

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